![]() The best way for Winston to defend himself when he’s alone is to place down his Barrier Projector and strafe in and out of it to maximize its blockage of incoming fire. His Tesla Cannon shoots through the shield, meaning he can use the Barrier as a buffer between himself and his targets, using this to buy time to jump back out with Jump Pack once the six-second cooldown is over. Winston places down a bubble-shield with 700 HP that he can use to protect himself from incoming damage. It’s here where his Barrier Projector ability comes into play. Once he’s in, he’s able to start doing damage with his Tesla Cannon. Winston does 50 damage upon landing directly on top of a target, with some damage falloff depending on distance. Winston’s main usage is as a backline disruptor, using his Jump Pack ability to launch himself into the air and land on isolated squishy targets, usually support heroes and snipers like Widowmaker or Hanzo. Let’s coordinate our efforts Image via Blizzard Entertainment This makes Winston decently strong against certain squishier heroes, but his damage makes him a tough draw against other tanks. Tesla Cannon does 60 damage per second, meaning it will take longer than three seconds of constant damage to take down a majority of the cast at 200 HP. The gun’s damage, however, is negligible in certain situations. The upside to his gun is that it has decent range at eight meters with a six-meter width and the electricity auto-attaches itself to any target in its radius, so having good aim isn’t a necessity. Winston’s main source of attack damage is his Tesla Cannon, a giant gun that fires short-range electricity as long as he holds down the trigger. Like all tanks, he works best with a healer helping him along the way. ![]() But his maneuverability is what makes him so survivable, along with his Barrier Projector. With 500 HP, Winston has the standard health pool for a tank and a large headshot hitbox. Winston is a tank through and through, and survivability is his bread and butter-or bread and peanut butter. The power of science Image via Blizzard Entertainment Here are some general tips and strategies to maximize your potential as a giant, angry, super-smart gorilla in Overwatch. In the right hands, he can be an absolute game-changer. Winston is a key component of Overwatch’s roster of heroes and he’s especially prevalent in certain team compositions that would basically fail to work without his presence. He’s not just a primate that gets angry and pushes everyone around. Whatever they do to make the game more accessible, this is a nice emote and it shows they’re at least thinking about it.He’s not just a gorilla who was born and raised on the moon. Since the League already offers the service at the games, it would just be a matter of adding a camera. It would also be cool to give the deaf and hard of hearing community the option to choose to watch Overwatch League games with an interpreter converting their speech to sign language in addition to the captioning they already provide. It would be even cooler if more did it, that’s all I’m saying. It’s pretty cool to actually have a character introduce himself in ASL like this. There are already inquiries about incorporating a sign emote for Tracer, but using the British Sign Language variant instead of the ASL one. Perhaps Blizzard could get Soudakoff to help them make a sign for every single character, and perhaps even work some more visual-based cues into the game to make following it easier for deaf fans like him. What’s excellent here is that since Soudakoff came up with shorthand signs for other characters - Widowmaker and Mercy are mentioned in the Dot Esports article - we could see other characters get ASL emotes as well. Rather than signing each individual letter in the character’s names, Soudakoff came up with gestures based on the character in question - in Winston’s case, the arm swings he performs during his Primal Rage ultimate.
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